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Tripping Tourists (2024)
Submission for the Jeonju Global Game Jam in South Korea.
Created by a team of 5 in 48 hours using Unity and C#.
Receiver of the Jeonju Information and Culture Industry Promotion Agency Award.
itch.io
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Off Course! (2024)
Graduation project at the Hogeschool voor de Kunsten Utrecht.
Made in the Godot Engine together with 3 other students.
My roles were director, designer and lead programmer.
showcase video / repository
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Eternal Wanderer (2023)
Worked as lead programmer and technical artist.
Maintained codebase and git repository, and worked on UI, saving and loading, day and night cycle, and gameplay mechanics.
Also created engine tools such as a river creation tool and a texture generator in Unity.
website
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