Abolition

A first person shooter where you have to work together with your past self.

FMOD integration

Concept & design

Custom shaders & effects

Input recording & replay system

Mayor Developments

A first-day-on-the-job adventure game where you decide the direction of the city's future. A game created for IPBES.

YarnSpinner Integration

Overall Design

Into the Deep

An arcade experience where you explore the deep, treacherous depths of the ocean.

System for creating complex AI

Custom shaders & effects

Optimisation & Cleanup

Would you like the receipt?

A game about selling strange items to incomprehensible aliens.

Game flow & AI programming

Optimisation & Cleanup

Platformer Roguelike Thing

Procedurally generated platformer in a cave.

Solo Project

Procedural Level Generation

Epic Knockback Game

Arcade style shooter where you launch yourself from platform to platform with the knockback of your gun.

Solo Project

Procedural Level Generation

Raymarched clouds

A cloudy vortex to test out the capabilities of Raymarching, check it out in action here.

Solo Project

Procedural Generation

Custom shaders & effects

Raymarching

Happy Planets

A 20 second arcade game where you need to find as many faces as you can! Made for the 20 second game jam.

Solo Project

Procedural Generation

Custom shaders & effects

Game Jam Entry

Consumed

A game about a man who tries to rebuild his life in a swedish furniture store. Made for the Global Game Jam 2023.

3D Modeling

Environmental Art

Custom shaders & effects

Game Jam Entry

There's more on my itch.io page.

Tools

Engines

Unity -> most experience

Gamemaker Studio

Godot

Other

Rider

Visual Studio (Code)

Blender

Aseprite

Git

Languages

Programming

C# -> most experience

C++

GLSL

HLSL

Processing

Human

Dutch (Native)

English

Stalk me on here: